Muhammad Waseem is a 3D Artist having more than 5 years of experience in this entertainment Industry. He worked on several International projects specifically in 3D Modeling, Digital Sculpting. A good Understanding of Human Anatomy (realistic/Stylized), low poly modeling for games, low res pipeline for Zbrush, Creatures, Detailed Environment, props and cloth wrinkles. Able to finish projects on tight deadlines. Adaptive and creative within all aspects of the project life cycle starting from initiation to execution.
I am Responsible for 3D Character creation from concept, asset development and look development of it.